- element overview
- a story from adventure racing
- a video of teams and leaders demonstrating that concept in an adventure race (succeeding with their creativity and synergy against the toughest of odds)
- a quick discussion about how that concept applies to them in the real world
- and then they live that element and demonstrate their team building skills in an entertaining 2-10 min tabletop game
TableTop Games include:
- Life Pyramid (Empathy and Awareness of Teammates): each person completes a pre-printed sheet with a triangle on the page. At the top of the triangle they write “One Peak Experience”; in the middle they write “two things that people would be surprised to know about me”; and at the bottom of the triangle they write “three goals I have in life”. Then they break into pairs and share their answers. To finish, Robyn asks some of the teammates at the table to share fun highlights that they learned about their colleagues. These Life Pyramids are also great to hang around the room during the event so that people can see one another’s life experiences, fun facts and goals.
- Reverse Arm Wrestling (We Thinking and Relinquishment of Ego): Robyn challenges everyone to grab a teammate, get into the official arm wrestling position and then follow her instructions. She tells them: “your goal and your TEAMMATE’S goal is to get your own arm down to the table as many times as you can in 20 seconds (versus pushing the other person’s arm down). In essence a game of “reverse arm wrestling”. It’s enlightening to see how many people assume it’s a competition and fight one another in their efforts to get their own arm down, versus those who embrace their teammate, collaborate and have their arms go back and forth as fast as they can, so that both people can reach theirgoals even faster!
- Egg Capsule (Ownership, Kinetic Leadership): this game is played in two rounds. For both rounds, each team gets a baggie with an egg, some Bendy straws, paper clips, tape, and popsicle sticks. Robyn asks them to break their table into the “marketing team” and the “engineering team”; both teams are instructed to sit with their backs facing one another (simulating email or phone calls where they can’t see one another). The marketing team then comes up with a plan to create a capsule that will protect the egg from a drop at a significant height. They verbally communicate their plan to the engineering team, who must follow their exact directions in doing the hands-on build of the egg capsule. The engineering team may not add any of their own input into the design. It’s interesting to see whether the egg capsule matches the marketing team’s vision. In the second round, the teams turn their chairs around, face one another and collaborate on the building of the egg capsule. At the end of the day, each team’s two eggs are dropped from the stage or a ladder. Generally, the second round’s egg capsule yields the best results, as everyone had ownership/input, collaborated, and communicated face to face as a team.
- Nailed it! (Adversity Management/Innovate, Adapt and Overcome and We Thinking): each team receives a baggie with 8 nails in it and a small wooden platform with 1 nail already nailed into the center of it. The teams are challenged to balance all 8 of the nails from the baggie on the head of the 9th nail on the platform. This is all about creativity, agility and innovation! It IS doable. And it’s also interesting to see how many tables will share the winning strategy with the rest of the teams who are still struggling as the clock runs out. Who is on YOUR team? Just your table? Or is it better to help everyone in your company succeed with your knowledge and skills?!
- World Class Teams Bucks (WCTB): for successfully completing their tabletop games’/missions, Robyn will provide teams with WCTB; the teams then use the bucks to “buy” the group supplies for a happy hour/party at the end of the event:). If they collaborated with everyone in the room and shared answers, they have a lot more money to buy the necessary supplies (wine/beer/snacks/cheese) as one big happy company.
NOTE: a minimum of 2 hours is required for this interactive keynote; 3 hours is required if World Class Team Bucks are incorporated.